Programación
“Primero resuelve el problema. Entonces, escribe el código.” — John Johnson
martes, 26 de noviembre de 2019
spinball colores
from tkinter import *
window = Tk()
window.title("Capta letrero")
window.geometry('500x250')
li=[];
def clicked():
print(var.get())
l=var.get()
li.append(l)
print(li)
def clicked2():
print(var.get())
l=var.get()
li.append(l)
print(li)
def clicked3():
print(var.get())
l=var.get()
li.append(l)
print(li)
var =IntVar()
var.set(2)
spin = Spinbox(window, values=(1, 2),fg="white",bg="red", width=5, textvariable=var)
spin.grid(column=0,row=0)
spin = Spinbox(window, values=(1, 2),fg="white",bg="green", width=5, textvariable=var)
spin.grid(column=2,row=0)
spin = Spinbox(window, values=(1, 2),fg="white",bg="blue", width=5, textvariable=var)
spin.grid(column=4,row=0)
btn = Button(window,fg="red", text="Valor aceptado", command=clicked)
btn.grid(column=1, row=0)
btn = Button(window, fg="green",text="Valor aceptado", command=clicked2)
btn.grid(column=3, row=0)
btn = Button(window, fg="blue",text="Valor aceptado", command=clicked3)
btn.grid(column=5, row=0)
window.mainloop()
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